Showing posts with label pamphlet comics. Show all posts
Showing posts with label pamphlet comics. Show all posts

July 23, 2010

Comics Worth Reading: FRAGGLE ROCK

A few days ago, I posted an old article I wrote back in 2004. I posted it in reaction to the news that DC Comics is canceling two of their all ages titles.

Those of you who know me, know I've spent much of my career working on all ages comics. (Shameless plug: coming soon -- The Oz/Wonderland Kids!!! Stay posted as I can give more details.)

So I was reminded yesterday while at the comic shop that there was a series on the shelf that I've been talking up with everyone I can talk it up to. (Did that sentence make sense? I need an editor . . .) And that series is Fraggle Rock, by Archaia Comics.

Fraggle Rock, Free Comic Book Day issue

Now, i had no idea that there was going to be a Fraggle Rock comic. Or maybe I did, but I heard about it so long ago that I completely forgot. But when I helped my local comic shop, BuyMeToys.com (also publisher of The Oz/Wonderland Chronicles and The Oz/Wonderland Kids), with their Free Comic Book Day event, The Archaia free comic caught my eye.

"Fraggles?" I said. "Really? Fraggles?" Guess what the first comic in my take home pile was. Guess what the only comic in my take home pile that I've actually read was.

Fraggle Rock #1

I've made no secret how much I admire Jim Henson. Dark Crystal and Muppets and Labyrinth and The Storyteller and Fraggle Rock. These things all helped shape me creatively. Not only that, puppets are a huge part of my life, between the work I do with children and some of the film work I'm looking at doing in the near future. When I was a child, my parents would travel to work at camps and Bible schools and stuff like that, and those puppets were passed down to me.

So, armed with the knowledge that Fraggle Rock is a comic book, but cautiously optimistic (it's EASY to write for a license, NOT easy to do it well) I flipped through the free comic. It looked AWESOME. I read it, and it read AWESOME. They got it.

And I got the next issue. Paid for that one. (And eventually, the other two issues as well.)

Fraggle Rock #2

The Fraggle Rock comic series is an anthology. I don't know how they selected the different artists and writers for the series (but I'm jealous of them), but each issue of the books has three or four different short stories, each one by a different team. There are a number of different styles, but amazingly each style is able to capture the character design without following a "house style".

These books are, simply put, gorgeous. I mentioned in some previous posts about how much I love to flip through concept art. These comic books are similar. I could stare at this artwork forever.

Essentially what you have here is an anthology on the level of Flight . . . except all the stories are about Fraggles.

Not one story looks "wrong", even though each story looks different.

Fraggle Rock #3

But on to the topic that made me post this in the first place: these books are TRULY "all ages". Like the TV series, these Fraggle stories are "for the young and young at heart" (to use an apropos cliche). They are fun. They are energetic. They are sweet. They are even a bit edgy. Just like the TV show.

A hardcover collection is coming out in September, I believe. You can order the Fraggle Rock Hardcover from Amazon for just $10. (That may just be a pre-order deal.) I believe that means that it would be in last month's Previews. I'm going to be ordering mine through my local comic shop (although that means paying more for it) (it also means I'm buying it twice, but I can live with supporting it like that). But for any fan of all ages fantasy and whimsy, this is a must have.

~ Ben

PS -- I understand Archaia is developing both Dark Crystal and Labyrinth comics. Very interested to see what they do with those . . .

Artwork (c) Archaia Comics


January 4, 2010

WAITING FOR THE TRADE: Some Cool One-Shots


I'm not a big fan of big events, mainly because I don't have money to follow them. So, halfway through I find out that Blackest Night might be awesome . . . but I'm just going to have to hope my library gets the collected editions.

But I like the characters. I like Hulk . . . I'm just not going to buy the latest run of Hulk crossover event stuff. (Speaking of, I have the entire run of Planet Hulk and World War Hulk, including Amazing Fantasy #15 which debuted Amadeus Cho -- is that the kid's name? -- and the four issue storyarc that led to Hulk getting launched into space, I'm willing to part with it . . . cheap. Any takers?) I like Green Lantern and the Corps, I'm just not going to buy five titles a week to keep up with the storyline.

So, on the opposite end of the spectrum, we get One Shots. I like One Shots. A lot. They are single, self-contained stories (or a group of self-contained stories . . . or a group of stories that add up to a self-contained story . . . or, in some cases, a trick because they're really a prologue to a big event . . .).

Last month, Dark Horse put out a bunch of one shots -- two Star Wars ones, a Buffy one, a Conan one, Hellboy, Good, etc. -- and used the tagline "Suffering from crossover fatigue?" Nice! "One-shot wonders", they called them. I like it. A lot. I only bought one (although I plan to buy the second Star Wars one-shot), but I love the sentiment. And I'd love to see more stuff like this.

So here's some quickie reviews of some recent one shots and why you might like to buy them too:


Marvel Comics, Black Knight One Shot -- This was a fun superhero fantasy that feels like they might be rebooting the character a bit to start some sort of new series. It's an origin story, and really it's one of those stories that when you get to the end you realize it's really "the beginning", but from end to finish it's a fun romp with some fun twists and turns, that takes place in a medieval fantasy period. I like the character Black Knight, although I don't understand much of his backstory (because I don't know much of his backstory) so this was, as I said, a fun read. I have no idea how much was added to the backstory for this presentation, but reading it felt like much had been added to the mythos that may not have been there before, or at least much that had not been organized like this before. There's some interesting struggles with the concept of good and evil and how that battle works in our own life . . . and a cool sword! Written by Tom DeFalco, so you know it's going to be good (although, with limited space, you can see where he wished he were writing a four issue limited or something).

Marvel Comics, Hulk: Winter Guard -- This is exactly the kind of one-shot I like, although I think it should be retitled "Winter Guard: Hulk". It's really more about Winter Guard dealing with Hulk than Hulk dealing with Winder Guard . . . but who cares? It's a good story, it cleverly weaves a classic Hulk story into it, reprints said classic Hulk story as a flashback, and delivers a couple nice twists that let you look at the classic story slightly different and also make for a fun ride. David Gallaher always delivers exactly the kinds of stories I like to read and write, and consistently does so much better than I could ever do.


Dark Horse, Star Wars: Purge "Seconds to Die" -- This is a quick little story taking place between trilogies, as Darth Vader is tracking down some of the Jedi who may have fallen through the cracks when the Jedi were mass-murdered in Revenge of the Sith. The story follows her and her desperate plan in the aftermath. It's an interesting little story with a concise beginning, middle, and end, although it may resound more with fans of the original trilogy.

Like I said, I'd love to see more of these kinds of one shots. I can't buy all of them, but the ones that interest me are far more likely to make it into my "buy pile" than the big, grand crossover event type things. At $4 a pop, it's a good read, and a little longer than your usual comic book.

But don't wait for the collection!

~ Ben

December 8, 2008

Stuck in 1986, part II: Form

The $3 22-28-page comic book.

Soon to be the $4 22-28 page comic book.

Remember when it was just $1? I do.

Am I waxing nostalgic about that? Heck no.

Why?

Because the 22-28 page comic is not dead. Not like people predicted. But it IS strangling the comic book industry. Just killing it. How?

Well, let's just get the whole "graphic novels are the wave of the future" thing that has been the mantra for years now.

And the whole "webcomics are the wave of the future" thing that has been the mantra for fewer years now, but still years none-the-less.

Those ideas are great in theory, but let's face facts. Theory is only good if it leads to some sort of action. And so, some people have been trying to ride those ideas, focusing on graphic novels and webcomics.

But the 22-28 page comic book format continually rears it's ugly head. Don't get me wrong, the format is not evil in and of itself. And it is a financial viable method for DC and Marvel and a few select others.

But.

Because of that success, many, many people who would be able to produce a wonderful webcomic are focused on trying to be Marvel and DC. That's the way the big boys do it, that's the way it's gotta be done.

22-28 page comics aren't going anywhere. The comic industry is too dependent on them, comic shops rely on the comic collector who will come in every week to get the latest installment of whatever comic characters they follow, and it's worked great for the last 80 years. Why mess with a good thing?

Because it's not the ONLY thing. And it's not even the BEST thing.

Too many creators are stuck looking backward, at an outdated model of publishing that can only work if you have lots and lots of money to throw at it. And they get burned. It tears me up to see so many small start ups waste so much money. Some of us (yes, I say "us" because I've been involved in this) were able to dust ourselves off from the mistake, and try looking in other directions. Others of us just plain lose everything.

It's not pretty.

The sky is the limit these days, for anyone with an idea, some time, and some talent. So why are we getting so many people who are producing material that, if you overlook the glossy paper and the lack of comic want ads and Sea Monkey ads, looks just like something they were selling in 1986.

The difference? In 1986, people were buying.

Tomorrow, part III . . . probably the last part.

~ Ben